Archive for the ‘Internet’ Category

Trials and Tribulations: Browsing the 10.1″ Web

The 10.1 Inch Web

It’s hard out there for a netbook. You think it’s easy, being ultraportable and Internet-ready 24/7? You think it’s easy, cramming the entirety of the Internet into 614400 pixels? Well, it’s not. Not one bit.

Take the ASUS EEE 1000H, for example. A rock solid 5 hours of battery life, a decent keyboard, and 10.1 inches of matte LCD made for peerin’ into the world wide web. Sounds decent, right?

Wrong. But it’s not all the computer’s fault. The 1000H is like the little netbook that could. It’s a 3 pound featherweight anticipating that first-round KO from a better faster stronger competitor like the HP Mini 311. But it’s still going to tighten its gloves, bite down on that mouth guard, and put up its dukes. And with the right web browser in its corner, it might even hold its own.

But that’s the crux of the problem, isn’t it? On a weak processor like the Atom, on a screen that doesn’t even hit 720p, how do you balance performance and usability for the perfect web experience? It’s all about finding the right web browser. Trouble is, none of them get it quite right. It’s tough out there for a netbook — let’s take a look at how Google Chrome, Mozilla Firefox and Opera help and hinder our exploration of the 10.1″ web.

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New Media Production: Joomla! Website Walkthrough

One of my biggest projects in New Media Production was working with a team to construct a website using Joomla!, a popular content management system.  Here’s a video walkthrough with narration describing my personal input to the project.  (Note: you may need to turn up your volume to adequately hear the voiceover).

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electronic gaming monthly

Much has been written since the death of EGM last month. For most, the pain has subsided. Attentions have been shifted elsewhere. After all, it’s the internet, a capricious landscape of sweeping contradictions and short memories — the same group that most vocally grieved for EGM helped bring about its end. But that was January. It’s February, and by and large we’ve moved on.

But I’m always a little late to the party. It’s taken me a while to pick up on, and actually listen to, some of the post-1UP layoffs podcasts, namely the mammoth final episode of 1UP Yours and Robert Ashley’s A Life Well Wasted.  And as I listened to these podcasts, I kept feeling, again and again, that something truly special had been lost.  The tone of each podcast couldn’t vary much more radically: 1UP Yours is comprised of a rowdy group who joke, tease, laugh, drink, and find a way to squeeze interesting conversation into the mix.  A Life Well Wasted is absolutely surreal, blending short conversations with haunting music into something more powerful than the sum of its parts.  Where the two meet, where they reveal they have far more in common than their structures imply, is at their emotional core.  Every conversation held, every laugh shared, every memory revealed shows that something genuinely extraordinary has been lost.

Has any publication ever fostered the sort of love EGM did?  Over the course of its 20 year lifespan, how many people grew up reading this magazine cover to cover, absorbing every word, regardless of the game it pertained to?  And how many of them thought, “This is what I want.  This is what I want to do with my life.”  And how many of them actually did it?  It is, perhaps, the highest praise a publication could ever receive — its own fans were the very ones who grew up to give it new life and propel it forward for a new generation of readers.  And that new generation felt the exact same thing.  I should know; I’m one of them.  I can see the very stories recounted in A Life Well Wasted echoed in my own life — the worst games ever made list, featured in issue #150, attained a mythical status among my group of friends, and the mere mention of Custer’s Revenge even today would likely call forth a smirk.  I could probably still name most of the games on that list, and actually having played E.T. made it that much cooler.  It also led me to experience the horror that is Nigh Trap in all its hilarious, campy glory.

The crew of 1UP Yours discussed the fact that many fans felt as if they got to know each podcaster over the course of the show, but that really knowing them wouldn’t be possible given the nature of something like a podcast.  True, it’s not a reflection of real life.  It’s impossible to really know someone through such a detached medium.  But by so thoroughly communicating their own friendship on the show, they managed to pull in listeners, building a sense of powerful community and friendship, inviting us into their conversation, even if we couldn’t be there.  The entire institution was easy to take for granted, but now that it’s gone, I feel like there’s a gap — on the internet, on the newsstand, and in the daily lives of those who felt a special connection with people they’d never met but hoped to one day work beside.

We’re worse off for the loss.

With my freeze ray I will stop the pain

Why is Dr. Horrible so goddamn awesome?  Okay, so that’s rhetorical.  It’s awesome because of Neil Patrick Harris (and Joss Whedon is a genius Nathan Fillion yada yada).  And everyone and his brother has seen it already, but what can I say.  I’m just in that mood.

Fun Wesley life anectdote: a couple months ago my friends and I went to Dragon-Con and had the opportunity to get autographs from a host of celebrities from the geek realm.  One of my roommates went for Alan Tudyk, and I went for Nathan Fillion, who were side-by-side.  Most of the fanatics there went for both, but we decided to split the cost (see how I tried to pretend I’m less of a nerd than those other people?  Freaks!).

Backing it up a couple hours, we came to the realization that there was one, and only one thing that Nathan Fillion could autograph that would fulfill our raging appetites for humor and good times.  One of the best lines in Dr. Horrible occurs thusly: “These (waves fists) are not the hammer…”

“…the hammer is my penis.”

That was what we had to get autographed, preserved for posterity, so that many decades from now we would be able to remind ourselves that penis jokes are funny.  It was perfect.

So we stood in line for 30 or 40 minutes.  They were really crankin’ out the signatures by getting people’s names in advance while they waited in line, and the stars would sign a generic saying like “Stay Shiny” on the picture.  But I didn’t want to stay shiny.  When I finally reached the head of the line, we shook hands or something and he handed me the picture and I asked something to the effect of “Do you do custom signatures?”  And Nathan Fillion, hero of the Whedonverse, said “Sure, man, what do you want?”

I mumbled some sort of prologue to my request and then jumped in.  The hammer is my penis.  It didn’t go so well.  Instead of a legendary autograph, I got “That’s a little creepy, man” and a brushing off.

Positive image?  Shattered.  Awesome autograph?  Denied.  Funny story?  Okay, so I got something out of it.  Too bad he didn’t have a sense of humor.

Plagiarism goes by a different name on the web: an analysis

As the World Wide Web has grown and expanded, it has become an increasingly important source of news for people across the globe. In fact, according to a poll conducted by Zogby International, published in early 2008, “nearly half of respondents (48%) said their primary source of news and information is the Internet, an increase from 40% who said the same a year ago.” Many of the internet’s news outlets are expansions of well-known, trusted television sources — CNN, NBC, and the BBC, just to name a few. However, the web has spawned thousands of other news sources that acquire their information in a more indirect fashion.

As Judy Muller describes them in her article “Plagiarism goes by a different name on the web,” these websites are secondary news sources. They exist as an aggregate of news from a variety of sources, thereby profiting (or at least maintaining themselves and achieving steady traffic flow) by feeding off the work of others.

Because the internet is still “young” in terms of its development, establishing real-world rules concerning legality and copyright issues is difficult — and enforcing those rules is even tougher. In “Plagiarism goes by a different name on the web,” originally published in the magazine Nieman Reports in Winter 2006, Judy Muller examines the issue of plagiarism on the web and the way in which it affects individual journalists and the field of journalism as a whole.

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