Posts Tagged ‘localization’

GameSpite Quarterly Interview: Richard Honeywood on The Rise of Square Localization

Richard Honeywood Interview

In January 2011, I conducted a series of email interviews with Richard Honeywood, who worked at Square and Square Enix from 1997 to 2007. Honeywood contributed immensely to the development of localization practices at Square, building up a team of translators and building tools that are still relevant to the industry today. The bones of this interview appear in an article I wrote, “This Guy Are Sick: The Rise of Square Localization,” for GameSpite Quarterly 8. It was also published on 1UP.com. Please read it, and think about buying a copy of GSQ8, which chronicles the history of Sony’s Playstation over the course of nearly 450 pages. Thanks again to Richard for giving me such a wealth of information. Writing an article with the information he gave me consumed my life for weeks and was far and away the most fulfilling project I’ve ever worked on. The full interview is presented below.

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